Volvo 7000 City Buses

Locomotives, waggons, trucks, buses...
Message
Author
User avatar
Danny
Site Admin
Posts: 998
Joined: 25 Nov 2019, 08:54
Location: Croatia

Steam Volvo 7000 City Buses

#1 Post by Danny » 20 Dec 2019, 21:47

Volvo 7000 City Buses
Image


city bus r1

city bus a1

city bus r1

city bus a2


city bus r2 Promet

city bus a2 promet

city bus r2 zet

city bus a2 zet


The Volvo 7000, later Volvo 7700, was an integrally-constructed fully low-floor single-decker rigid bus and single-decker articulated bus built by Volvo between 1999 and 2012. It was generally available as 12-metre and 18-metre on both diesel and CNG, and from 2010 as a 12-metre hybrid electric. A trolleybus version has also been built.

ImageImageImageImage

Mod Info
Passengers: R-34, A-42
Power: 240 kW
Weight: 19.0 t
Max. speed: 80 km/h
Available from: 1999
Available until: no end year
Safe remove: No

Versions History
1.5 - Corrected emission values
1.4 - Added running lights
1.3 - Fine tuning
1.2 - Small texture corrections
1.1 - Initial TpF2 release
Downloads are available for registered users only. Please LOGIN or REGISTER to view these files.

User avatar
Danny
Site Admin
Posts: 998
Joined: 25 Nov 2019, 08:54
Location: Croatia

Re: City Buses

#2 Post by Danny » 22 Dec 2019, 10:59

Mod updated to version 1.2

We made a small correction in the textures.

User avatar
Danny
Site Admin
Posts: 998
Joined: 25 Nov 2019, 08:54
Location: Croatia

Re: City Buses

#3 Post by Danny » 25 Dec 2019, 22:49

Mod updated to version 1.3

Fine tuning... small corrections in labels, UI icons...

User avatar
Danny
Site Admin
Posts: 998
Joined: 25 Nov 2019, 08:54
Location: Croatia

Re: City Buses

#4 Post by Danny » 11 Jan 2020, 14:26

Mod updated to version 1.4

- added running lights (headlights & rear lights)
- added variations list

fetfrumos96
Posts: 35
Joined: 21 Jan 2020, 21:19

Re: City Buses

#5 Post by fetfrumos96 » 22 Jan 2020, 05:22

Will the trolleybus version also be modeled?


User avatar
Danny
Site Admin
Posts: 998
Joined: 25 Nov 2019, 08:54
Location: Croatia

Re: City Buses

#7 Post by Danny » 22 Jan 2020, 08:07

fetfrumos96 wrote:
22 Jan 2020, 05:22
Will the trolleybus version also be modeled?
I can add pantograph on Volvo bus... :mrgreen:

User avatar
vieri37
Posts: 14
Joined: 15 Dec 2019, 02:05
Location: Jastrzębie-Zdrój

Re: City Buses

#8 Post by vieri37 » 22 Jan 2020, 12:16

If you let it I will do painting MZK Jastrzębie.
MZK PAint

User avatar
Danny
Site Admin
Posts: 998
Joined: 25 Nov 2019, 08:54
Location: Croatia

Re: City Buses

#9 Post by Danny » 22 Jan 2020, 19:46

vieri37 wrote:
22 Jan 2020, 12:16
If you let it I will do painting MZK Jastrzębie.
MZK PAint
:up:

fetfrumos96
Posts: 35
Joined: 21 Jan 2020, 21:19

Re: City Buses

#10 Post by fetfrumos96 » 23 Jan 2020, 05:26

I can add pantograph on Volvo bus.yes but no contact network.

User avatar
MatePKP
Posts: 19
Joined: 03 Jan 2020, 13:22

Re: City Buses

#11 Post by MatePKP » 23 Jan 2020, 16:18

In my city pantograph on bus is normal :lol: :lol: :lol:


https://images.app.goo.gl/pexjtrsbPh25skUbA

fetfrumos96
Posts: 35
Joined: 21 Jan 2020, 21:19

Re: City Buses

#12 Post by fetfrumos96 » 23 Jan 2020, 17:26

W Twoim mieście może być to normalne, ale w grze jazda pod trolejbusem bez sieci kontaktów nie jest przyjemna z estetycznego punktu widzenia.

User avatar
MatePKP
Posts: 19
Joined: 03 Jan 2020, 13:22

Re: City Buses

#13 Post by MatePKP » 23 Jan 2020, 19:53

Kolego emotka na końcu coś sugeruje, że raczej jest to luźna wypowiedź. Dodatkowo wspomnę że w Polsce można spotkać trolejbusy tylko w trzech miastach więc raczej nie jest to normalny widok, tak jak i zapewne na zachodzie gdyż taki element nie został zaimplementowany w grze.

Bluesiak
Posts: 7
Joined: 12 Jan 2020, 08:34

Re: City Buses

#14 Post by Bluesiak » 23 Jan 2020, 19:59

Można przerobić model tramwaju pod model trolejbusa, korzystając z jego pantografów i sieci trakcyjnej.

fetfrumos96
Posts: 35
Joined: 21 Jan 2020, 21:19

Re: City Buses

#15 Post by fetfrumos96 » 23 Jan 2020, 21:49

W pierwszej części, gorączka transportowa, zaimplementowano coś podobnego od Seamona, trolejbusy i sieć kontaktów dla nich. Trolejbusy były częścią tramwajów. Rosyjscy modelerzy z TGR Studio powiedzieli, że w drugiej części gry dodadzą trolejbusy i sieć kontaktów, ale do tej pory tak się nie stało Na razie możesz więc zapomnieć o wdrożeniu trolejbusów, a może sam stworzyć sieć dla trolejbusów. Niestety nie jestem kompetentny w modelowaniu. Może ktoś to weźmie.

schweizerleague
Posts: 54
Joined: 20 Dec 2019, 23:50

Re: City Buses

#16 Post by schweizerleague » 24 Jan 2020, 18:33

do you know that there is already big pack of solaris on tpf net site? theres also trolleybuses.

fetfrumos96
Posts: 35
Joined: 21 Jan 2020, 21:19

Re: City Buses

#17 Post by fetfrumos96 » 24 Jan 2020, 19:55

Trolleybuses from Gotthard Solaris Urbino III. They were made by Gotthard, but I know, but this mod for the first part is transport fever and we talked about the second part of transport fever. As long as there are none in the second part, maybe they will be transferred to the second part of the game transport fever, these are models in particular: from Seamon and from Gotthard and possibly trolleybuses from TGR Studio. Who knows when it will be implemented. For this, we need infrastructure for trolleybuses and also wires with two contact lines. Tram wires are not suitable as it is done in the first part. My point of view trolleybuses should be about separately as an electric transport on trams and of buses.This is just my point of view.

schweizerleague
Posts: 54
Joined: 20 Dec 2019, 23:50

Re: City Buses

#18 Post by schweizerleague » 25 Jan 2020, 00:30

wooow strange, i m sure that he made them for TPF2 too at christmas holidays. it look alike they deleted it when they made a new site :(

fetfrumos96
Posts: 35
Joined: 21 Jan 2020, 21:19

Re: City Buses

#19 Post by fetfrumos96 » 01 Feb 2020, 10:47

As I expected before. Here, who cares,these buses and three trolleybuses appeared on the German site. Transport Fever Community Filebase Transport Fever 2 Means of transport Buses Solaris Urbino III [TPF2], Solaris Urbino III AddOn (Hybrid und Electro) [TPF2]

fetfrumos96
Posts: 35
Joined: 21 Jan 2020, 21:19

Re: City Buses

#20 Post by fetfrumos96 » 11 Feb 2020, 12:36

Can you also model the trolleybus version on the basis of these buses? If possible, please also make a version of the single and double trolleybus. I and many users will be very grateful to you. With respect to you, Yuri.

User avatar
Danny
Site Admin
Posts: 998
Joined: 25 Nov 2019, 08:54
Location: Croatia

Re: City Buses

#21 Post by Danny » 11 Feb 2020, 13:42

fetfrumos96 wrote:
11 Feb 2020, 12:36
Can you also model the trolleybus version on the basis of these buses? If possible, please also make a version of the single and double trolleybus. I and many users will be very grateful to you. With respect to you, Yuri.
Yes, it is possible... not like in real life, but, who cares... :)

fetfrumos96
Posts: 35
Joined: 21 Jan 2020, 21:19

Re: City Buses

#22 Post by fetfrumos96 » 12 Feb 2020, 09:32

Perhaps you are right, it will not look real. Then there will be a couple more trolleybuses in the game. There are already Gotthard trolleybuses based on Solaris Urbino 3. However, Siamon can remake his buses and trolleybus package from the first part of Transport Fever, as well as add to the second part of the game. I hope so. Because trolleybuses are arguing with buses and trams about noise pollution, as established in the game. Yes, we know that at the end of the game a pair of electric buses will appear, but this is 2020. And what to do before this time, let the cities suffer, i.e. make noise And so they will ride separately on trolleybuses, well, who wants to with the rest of the transport. Maybe I'm wrong?

User avatar
Danny
Site Admin
Posts: 998
Joined: 25 Nov 2019, 08:54
Location: Croatia

Re: City Buses

#23 Post by Danny » 12 Feb 2020, 10:52

OK, I'll try add pantographs to buses and let see how it looks in game...

fetfrumos96
Posts: 35
Joined: 21 Jan 2020, 21:19

Re: City Buses

#24 Post by fetfrumos96 » 12 Feb 2020, 11:58

Yes, try it, because Gotthard implemented it. Rather, they will need to be adjusted to the tram line, otherwise it will look stupid without wires. They will need to be registered as trams so that they leave the tram depot, I am sure that Gotthard did so. Seamon also did in the first part.If you manage to sell you trolleybuses, then make them less noisy, for example, 30-40 noise.I’m sure that your trolleybuses will look better than Gotthard or Seamon.

Avalkiz
Posts: 1
Joined: 31 Jan 2020, 14:22

Re: City Buses

#25 Post by Avalkiz » 12 Feb 2020, 15:07

Are insanely high emissions a bug or a feature? This mod is quite useless for me at the moment. Emissions happens to be at 105-138 depending on version of the bus. Original buses from the game and from similar year have emissions level at 68-71.
https://imgur.com/a/AmtdpJo

Post Reply