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Road Stations
Posted: 24 Jan 2020, 08:24
by Danny
Road Stations
- Bus/Tram stations
- Cargo stations
Mod Info
Infrastructure objects: Road Stations
Safe remove: No
Versions History
1.7 - Added edge catching to cargo stations
1.6 - Added station name table to bus/tram stations
1.5 - Bug-fix
1.4 - Added bus/tram and cargo stations
1.3 - Bug-fix
1.2 - Bug-fix
1.1 - Initial TpF2 release
Re: Road Stations
Posted: 24 Jan 2020, 12:07
by Bluesiak
Re: Road Stations
Posted: 24 Jan 2020, 14:37
by Danny
Please try updated version...
Also, you can try our station without other mods... maybe some other mod have mentioned variable configured as global.
I checked station in vanilla game, without any other mods, and it works without any problem.
Re: Road Stations
Posted: 24 Jan 2020, 15:21
by Bluesiak
Ok, i will try
Re: Road Stations
Posted: 24 Jan 2020, 19:20
by pd4106
Good late morning Danny: Well it's still morning time here anyways,
OK, I just downloaded the new Greyhound Station from your website (and so excited to see it), dma_Station_1.zip
and sad to say the same error message came up as Bluesiak mentioned. I read Bluesiak and your reply to him before I write this, and have done as you suggested. I turned off all the other mods only leaving our Greyhound/Trailways buses and of course the new Station. Still no go. The game even shut down to my pc home screen.
So just asking if the zip file dma_Station_1.zip is the "updated version" that you mentioned?
Sorry this has happened Danny, dumb computers anyways, right? In a way I am laughing about it ... except for any troubles/frustration it may cause you.
I do have all the Graphics settings turned to minimum and game plays fine except for now. Let me know Danny, take care and not to worry, some little quirky bug must be present.
your nutty bus pal in AZ, Bob
Re: Road Stations
Posted: 24 Jan 2020, 20:14
by Danny
pd4106 wrote: ↑24 Jan 2020, 19:20
the same error message came up as Bluesiak mentioned.
OK... try again... I updated mod to version 1.3
Re: Road Stations
Posted: 24 Jan 2020, 20:16
by Danny
If error still occur, please let me know game version you have... mod is tested on Build 27600 Windows 64-bit
Re: Road Stations
Posted: 24 Jan 2020, 20:48
by pd4106
Hi my friend, it works fine now. I am so sorry for the trouble it has caused you. I am not sure which TF-2 Build I have but it's all new, and yes I have a 64 bit system.
Thank you again Danny, Love ya! I just placed the Bus Station out in the boonies, for quick test, so happy now.
Bob
Re: Road Stations
Posted: 24 Jan 2020, 20:59
by Danny
pd4106 wrote: ↑24 Jan 2020, 20:48
Hi my friend, it works fine now.
Re: Road Stations
Posted: 24 Jan 2020, 21:18
by pd4106
So glad it was a quick fix for you. I suspect some switch was just left off. That would be a fine mess, so much time spent on making the mod and then no work. Beautiful station, now I’m anxious to see it filled with passengers.
Re: Road Stations
Posted: 25 Jan 2020, 08:08
by mote454
Thank you!
Re: Road Stations
Posted: 25 Jan 2020, 14:07
by fetfrumos96
Here I added your station and combined with the built-in station. What happened in the picture suits me, but these are two different stations. Question is there any way to somehow add modules to your station? The built-in stations do not have a building like yours. I would like for the built-in stations to have station buildings, but the developers did not add them.
20200124_215619_img-0.jpg
Re: Road Stations
Posted: 25 Jan 2020, 19:07
by Danny
fetfrumos96 wrote: ↑25 Jan 2020, 14:07
is there any way to somehow add modules to your station?
No, that is not possible.
Re: Road Stations
Posted: 29 Jan 2020, 23:45
by TbyCoLive
NIce, but i miss your TPF1 Bus/Tram Stations, they was very
awesome
Cooming them too???
Re: Road Stations
Posted: 30 Jan 2020, 00:06
by JackLaMotta
Danny is it possible to convert the old dma_station_1 TPF1?
Re: Road Stations
Posted: 30 Jan 2020, 00:53
by Danny
TbyCoLive wrote: ↑29 Jan 2020, 23:45
NIce, but i miss your TPF1 Bus/Tram Stations, they was very
awesome
Cooming them too???
Yes, they will be converted to TpF2 very soon...
Re: Road Stations
Posted: 30 Jan 2020, 03:17
by pd4106
See Danny, thanks to you there is something for everyone in TF-2.
Re: Road Stations
Posted: 30 Jan 2020, 08:10
by Danny
Thanks guys (and gals, if there is any)
Re: Road Stations
Posted: 31 Jan 2020, 03:45
by marta
Danny wrote: ↑30 Jan 2020, 08:10
Thanks guys (and gals, if there is any)
Of course they are! And they build complicated routes on megalomaniac maps, organize 200 lines, embrace everything and even do mods.
Re: Road Stations
Posted: 31 Jan 2020, 08:38
by Danny
marta wrote: ↑31 Jan 2020, 03:45
Danny wrote: ↑30 Jan 2020, 08:10
Thanks guys (and gals, if there is any)
Of course they are! And they build complicated routes on megalomaniac maps, organize 200 lines, embrace everything and even do mods.
Niceeee!!!
Re: Road Stations
Posted: 12 Mar 2020, 18:14
by mortalaza
Danny is avaiable to transport fever 1?
Re: Road Stations
Posted: 12 Mar 2020, 18:25
by Danny
mortalaza wrote: ↑12 Mar 2020, 18:14
Danny is avaiable to transport fever 1?
What? Road stations or Greyhound bus station...?
Road stations for TpF1:
viewtopic.php?f=19&t=128
Re: Road Stations
Posted: 13 Mar 2020, 02:41
by mortalaza
Greyhound bus station
Re: Road Stations
Posted: 13 Mar 2020, 08:28
by Danny
mortalaza wrote: ↑13 Mar 2020, 02:41
Greyhound bus station
No, Greyhound bus station is for TpF2 only.
Re: Road Stations
Posted: 17 Mar 2020, 12:12
by agunter999
I wonder if it will ever be possible to do stations where busses reverse out which is common for inter city routes all over Europe. eg.
https://goo.gl/maps/RC9yzgJUqSPW94Kx8