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Re: Road Stations

Posted: 17 Mar 2020, 12:48
by Danny
agunter999 wrote:
17 Mar 2020, 12:12
I wonder if it will ever be possible to do stations where busses reverse out which is common for inter city routes all over Europe.
I don't think so... Maybe in TpF ver. 47

Re: Road Stations

Posted: 17 Mar 2020, 13:26
by RaptorArk
Danny wrote:
17 Mar 2020, 12:48
agunter999 wrote:
17 Mar 2020, 12:12
I wonder if it will ever be possible to do stations where busses reverse out which is common for inter city routes all over Europe.
I don't think so... Maybe in TpF ver. 47
:rofl2: :rofl2:

Re: Road Stations

Posted: 01 Apr 2020, 09:08
by Papem
Thank you very much for your work. Road stations are a great mod. It looks great on our maps. I remember its magnificent bus and tram stations for TF1. :love:
Hopefully we will see the truck terminals soon!
Thank you again for your work and generosity in sharing with the community. :)
Greetings from Spain.

Re: Road Stations

Posted: 24 May 2020, 15:58
by Danny
Mod updated to version 1.4

- added two bus/tram station
- added four cargo stations
- added 10-lane cargo station (parking lot)
- updated all textures

ImageImageImageImageImageImage

Re: Road Stations

Posted: 24 May 2020, 19:19
by spinmaster
These are great! Much needed variety.

Any chance appropriate-for-1850 truck/bus stations might be added though? I love 1850 starts, but those giant steel light poles in the truck station are killing me; the bus station with 21st-century shelters and signs is a close second. I can almost overlook the lifter in the roadside truck stop as long as I don't think about it. :P

At any rate these are awesome, and a couple of them, while still not quite "right" for 1850, are at least a lot closer to it. Thank you!

Re: Road Stations

Posted: 24 May 2020, 21:30
by ov3rvolt
Hi.

Reporting on the error I'm getting when selecting the stations to build, as I have reported on Steam.
I've tried a clean map with no other mods enabled, I get this error:

Image

Keep up the good work.

Re: Road Stations

Posted: 24 May 2020, 21:40
by Danny
ov3rvolt wrote:
24 May 2020, 21:30
Reporting on the error...
Please try to place Greyhound bus station on map and let me know did you get error for that station too...

Re: Road Stations

Posted: 24 May 2020, 21:53
by Danny
Mod updated to version 1.5

- fixed lua script error

Re: Road Stations

Posted: 25 May 2020, 00:09
by dloneranger
These are really nice stations
One small improvement would be to add pedestrian access at more points on the bus stations so you can have eg a bus station backed up to a train station

Great work though, appreciate the time and effort that's gone into them

Re: Road Stations

Posted: 25 May 2020, 00:31
by Danny
dloneranger wrote:
25 May 2020, 00:09
One small improvement would be to add pedestrian access at more points on the bus stations so you can have eg a bus station backed up to a train station
Not a bad idea... :up:

Re: Road Stations

Posted: 25 May 2020, 08:21
by pd4106
Hi my friend Danny and crew. Just seen and downloaded your new and updated Road depots. Great job and loving them Danny, thanks so much. You’ve been plenty busy. Here’s a picture showing your new mid-size city bus station showing a Fishbowl and a new Pepsi colored Greyhound Scenicruiser bus.

Love this game, take care Danny, Bob in Arizona, USA.

Re: Road Stations

Posted: 25 May 2020, 10:47
by Danny
Hi Bob!

I'm glad you like our new stations.

Re: Road Stations

Posted: 25 May 2020, 12:16
by jnb196
Hi everyone,
I´ve tried the 1.5 version with any other mods, and it send me to desktop, without any error message.
Any idea how can I fix it.
Thanks.

Re: Road Stations

Posted: 25 May 2020, 12:39
by Danny
You can send us stdout.txt file from C:\Users\%USERNAME%\AppData\Roaming\Transport Fever 2\crash_dump ...

Re: Road Stations

Posted: 26 May 2020, 01:41
by Danny
Mod updated to version 1.6

- added station name table to bus/tram stations

Re: Road Stations

Posted: 27 May 2020, 18:43
by dmafan1
First of all, many thanks for this awesome mod.
I am having a problem with the truck station, two truck lines. One line is bringing food from a distant food plant. The 2nd line is supposed to move the food into town but the trucks must wait until full. Now you see the problem, the waiting trucks are holding the trucks coming in. If the station had two separate entries then no truck would be stuck. So I can't use your mod for this particular scenario. I am using it in other places without any problem as in a steel factory where the two incoming lines with coal and iron ore are flowing very nicely.
Good job with this mod!

Re: Road Stations

Posted: 31 May 2020, 13:22
by Danny
Mod updated to version 1.7

- added edge catching to cargo stations